World of Warcraft PTR Patch 2.4.0
The latest test
realm patch notes can always be found at WoW -> Test Realm Patch Notes
The latest patch notes can always be found at WoW -> Patch Notes ->
Current Patch Notes
The Sunwell Isle
* The Sunwell Isle is now available for play. This area includes a new
quest hub and 5-player and 25-player instances. Join the Shattered Sun
Offensive in shutting down Kael’thas’ nefarious operations. This new
force is comprised by both the Aldor and Scryers and is led by the Naaru.
Players will take part in claiming Sun’s Reach and setting up a larger
base of operation to stop Kael’thas and the Legion.
Combat Log Improvements
* The combat log has undergone improvements that allow more robust
combat filtering including the ability to define custom colors for
enemies and friends as well as combat filtering for self and others.
General
* The combined forces of Shattrath have launched an attack on the Isle
of Quel’Danas, to confront Kael’thas and the Legion at the Sunwell and
surrounding areas. Players will now be able to gain reputation with the
Shattered Sun Offensive and participate in a new set of daily quests.
* A representative of the Keepers of Time has been spotted at the
World’s End Tavern in Shattrath. Players in good standing with the
faction will be granted ease of passage to the Caverns of Time.
* Characters will now retain talented spell ranks so when they retalent
they do not have to relearn the spells from trainers.
* Spell Haste: Spell haste now reduces the global cooldown on spells,
down to a minimum of 1 second. This change does not apply to melee and
ranged abilities.
* Item Cast Spells: Many spells cast by items were being cast as if the
caster were the same level as the item. Most of those will now cast at
the player’s level, giving them a reasonable chance to miss, be
dispelled, or be resisted.
* Spirit-Based Mana Regeneration: This system has been adjusted so that
as your intellect rises, you will regenerate more mana per point of
spirit.
Racials
* Find Treasure: This ability no longer deactivates upon death.
Druids
* Empowered Rejuvenation: This talent now properly affects the final
heal from Lifebloom.
* Gift of Nature: This talent now properly affects the healing from
Tranquility.
* Insect Swarm: Casting lower ranks of this spell is now properly
penalized like other healing and damage effects.
* Lacerate: This ability now deals additional damage based on the attack
power of the Druid.
* Mangle (Bear) now properly triggers a 1.5 second global cooldown,
increased from 1.0.
* Natural Perfection: This ability will no longer be triggered by taking
critical strikes while sitting. In addition, it is now affected by the
Subtlety talent.
* When a Druid in cat form casts Pounce it will now properly animate.
Hunter
* Equipping a thrown weapon while in the middle of an Auto-Shot will no
longer cause animation issues.
* Casting Flare while in any way not visible, will no longer cause your
flare to be invisible to other players.
* The stamina tooltip for hunter pets will now display the proper health
increase.
Mages
* Using low ranks of Fire Ward and Frost Ward spell will now be
penalized the same way healing spells are penalized.
* Fire Ward: Using low ranks of this spell is now properly penalized
like other healing spells are penalized.
* Frost Ward: Using low ranks of this spell will now be penalized the
same way healing spells are penalized.
* Frostbite: When a frost spell is reflected back at a Mage, it is now
possible for the Mage to suffer from the Frostibte effect.
* Ice Barrier: Using low ranks of this spell will now be penalized the
same way healing spells are penalized.
* Permafrost: This talent will now correctly increase the movement
slowing effect of frost Armor instead of the attack speed slow.
* Spellsteal will no longer overwrite a longer duration buff.
* The casting bar will now display properly when casting Blizzard or
Rain of Fire with spell haste.
Paladins
* Avenger’s Shield, Holy Shield and Holy Shock: Casting lower ranks of
these spells is now properly penalized like other healing and damage
effects.
* Divine Illumination: The mana energize from this talent no longer has
a chance to set off other triggered effects.
* Holy Shield and Holy Shock: Casting lower ranks of these spells is now
properly penalized like other healing and damage effects.
* Judgment of Wisdom: Some abilities (such as Frostbolt) were not
triggering the mana energize effect from this spell. This has now been
fixed.
Priests
* Fear Ward is now usable while in Shadow form.
* Inner Focus: Chastise now benefits from Inner Focus. In addition,
Starshards no longer consumes Inner Focus.
* Power Word: Shield: Using low ranks of this spell will now be
penalized the same way healing spells are penalized.
* Prayer of Mending: This spell will now fade from players who leave or
enter an instance, change continents, or exit the game.
* Shadowguard: No longer consumes the charge of Inner Focus when
triggered.
* Silent Resolve:This talent is now affects Surge of Light, Power
Infusion, Inspiration, Spirit Tap, Blackout, Levitate, Shackle Undead,
Touch of Weakness, Hex of Weakness, and Symbol of Hope.
* Touch of Weakness: No longer consumes the charge of Inner Focus when
triggered. It will also function properly even when the Priest with
Touch of Weakness on is silenced or stunned.
* Vampiric Touch: Casting lower ranks of this spell is now properly
penalized like other healing and damage effects.
Rogues
* Cheat Death: A combat log message will now show when this ability
activates.
* Vanish: This ability will no longer sometimes cause the UI to display
Shadowmeld as active when it has been cancelled.
* Abilities that can be used while stealthed, without breaking stealth,
can now be cast without breaking Vanish when used at the same time.
* Sap mechanic changed from “Incapacitate” to “Sap”. This will allow
more humanoids that were previously immune to Sap to be vulnerable to
Sap, but still immune to Gouge. Note that anything that removed Sap
previously will still remove Sap after the change.
Shaman
* Call of Thunder: (Rank 5) now gives 5% critical strike chance.
* Earth Shield: Mana cost reduced roughly in half, and charges reduced
from 10 to 6.
* Elemental Focus: This buff will no longer be removed when Shamanistic
Focus is triggered.
* Healing Grace: This talent now reduces the chance your spells will be
dispelled by 10/20/30%.
* Rockbiter Weapon: Tooltip and error messages have been adjusted
slightly.
* Stormstrike has a new icon.
* Totem timer icons will now show up under your player portrait when you
cast totem spells. Right-clicking a totem timer icon will destroy that
totem.
* The Shaman spell Fire Nova Totem will no longer sometime detonate
without doing any damage.
Warlocks
* Demonic Knowledge: This buff will no longer remain on enslaved demons
when Enslave Demon is removed.
* Ritual of Summoning can be used to summon players into instances if
they meet the instance requirements.
* Shadow Ward: Using low ranks of this spell will now be penalized the
same way healing spells are penalized.
Warriors
* Endless Rage will now give the correct amount of rage as intended from
damage dealt by a Warrior.
* Stances: It is no longer possible to accidentally change into a stance
you are already in via macros (resulting in a global cooldown and loss
of rage).
* Whirlwind: Critical strikes with the off-hand weapon from this ability
can now trigger Flurry and Rampage.
* Flurry will properly refresh if a crit occurs with 1 charge left.
* Improved Hamstring (Arms) effect is now subject to diminishing returns
when used in PvP.
PvP
* Diminishing returns on honor for kills is being eliminated.
* Honor will now be instantly calculated, and available for player use.
* Players that have the resurrection sickness debuff will be worth no
honor.
* Added new PvP daily quests that send players to Halaa and the Spirit
Towers of the Bone Wastes. These quests are available for Alliance and
Horde at their respective local quest hubs.
* Arenas
o Shadow Sight now increases damage taken by 5% rather than dealing
damage over time. Duration has been reduced from 21 seconds to 15
seconds.
* Battlegrounds
o If a player dies 50 times or more in a battleground, they will no
longer be worth honor for the remainder of that battle.
o When you first enter a battleground, messages about other players
joining the battleground will be linked together for the first minute.
You will see a message in AV like "28 players joined" rather than a line
for each player that joined. After the first minute, it will work as it
always has. In addition all of the messages about other players leaving
the battleground and getting marks of honor once the battleground is
complete have been removed.
o Alterac Valley
+ Captain Balinda Stonehearth's spells have been simplified, and she can
no longer be slowed or locked out of a school with interrupts (although
she can still be interrupted).
+ Vanndar Stormpike and Captain Balinda Stonehearth have had their
health totals reduced.
+ Warmasters/marshals in Alterac Valley now increase each other’s
maximum health and damage by 25%. This is a stacking effect.
+ Horde players will now start the battle closer to Drek’Thar and
Frostwolf Keep.
o Warsong Gulch
+ When both flags are held, the flag carriers will receive 50% increased
damage done to them after approximately 10 minutes and 100% increased
damage after approximately 15 minutes.
+ Flag carriers can now be tracked 45 seconds after picking up the flag.
Professions
* Added several new tradeskill items to the new Sunwell Daily faction
vendor:
o Enchanting recipe to shatter a Void Crystal into two Large Prismatic
Shards.
o Enchanting recipe to increase Defense Rating by 15 for chest armor.
o Three jewelcrafting recipes to cut gems with spell haste from
Dawnstones, Talasite, and noble Topaz.
o Two new meta gem recipes.
* Alchemy
o Gift of Arthas now stacks to 20.
* Cooking
o Broiled Bloodfin now increases resistances to all schools of magic
instead of increasing Stamina and Spirit.
o New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can be
purchased from either Bale (Horde) or Malygen (Alliance) in Felwood.
These recipes requires 250 skill to learn, and are created from meat
found on level 48-56 bears. This will aid players in leveling up their
cooking skill to 300 without fishing.
* Enchanting
o Reduced the materials required for Enchant Shield – Resistance
* Engineering
o Gagsprocket in Ratchet now sells the plans for the Minor
Recombobulator.
o Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown
information in their tooltips.
o Removed the level requirement for the Craftsman's Monocle.
o The stun caused by engineering Bombs and Grenades is now considered an
Incapacitate effect and uses the appropriate Incapacitate diminishing
returns. Bomb and Grenades can now inflict damage to targets immune to
Stun and Incapacitate effects.
o A new recipe has been added for Rocket Boots Xtreme Lite, a cloth
version of the Rocket Boots Xtreme. This pattern drops from Mechano-Lord
Capacitus.
o Rocket Boots Xtreme now have all their stat points allocated toward
Attack Power, and will no longer have Stamina.
o Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause players to
drop a PvP flag if used while carrying one. (Warsong Gulch, Eye of the
Storm, and Zangarmarsh)
* Fishing
o New Fishing Daily Quests! Visit the mysterious old man fishing at
Silmyr Lake outside of Shattrath City to discover what treasures he has
to offer.
o Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning
Waters.
* Herbalism
o Ancient Lichen now has a chance to drop a Fel Lotus where it used to
drop a piece of random green jewelry.
o Black Lotus replaced by Fel Lotus in herbalism skinning tables for
Outland creatures.
o Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame
Caps will contain a Fel Lotus.
o Warp Splinter can now be skinned with Herbalism in heroic difficulty.
* Leatherworking
o Shadow Oil will now fit into Leatherworking Bags.
* Mining
o Increased the skill up potential for most smelting recipes.
Quests
* New Daily Dungeon quests for both the heroic and non-heroic
five-person Magister's Terrace dungeon at the Sunwell.
* Dungeon and Group Quest Experience: The amount of experience awarded
for dungeon and 5-person group quests in Outland has been increased in
almost all cases.
* The number of elite Shadowsworn Drakonid patrollers on the Ata'mal
Terrace has been cut in half. Most of the remainder have had their
patrol paths lengthened.
* Increased the slots on Old Blanchy's Feed Pouch to 8.
* The Thunderspike no longer sparkles for Alliance characters, nor does
it show up on the mini-map when Find Treasure is in use.
* "Zapper Fuel" is now flagged as a Sunken Temple dungeon quest.
Dungeons and Raids
* All 25-player raid bosses have had their cash drops increased!
* All 25- player raid bosses that drop set tokens will now drop an
additional token!
* Players will no longer require an attunement quest to enter Hyjal.
* Players will no longer require an attunement quest to enter the Black
Temple.
* Players who have completed the attunement quests for Black Temple and
Hyjal will be granted the title of “Hand of A’dal”.
* You may now fight Prince Kael’thas and Lady Vashj without first
killing all the other bosses in their respective dungeons.
* The Unstable Cloud and Frost Breath spells are now treated properly as
a movement impairing spells.
* Non-corporeal Undead and Mechanical creatures are now susceptible to
bleed effects.
* Elemental creatures are no longer explicitly immune to poison and
disease effects. Elementals with nature school immunities will still be
immune to nature-based poisons, however.
* Gems obtained through Heroic difficulty instances are no longer
Unique-equipped.
* Loot dropped by Doomlord Kazzak and Doomwalker has been changed to
Bind on Equip. In addition, the cash dropped by these bosses has been
significantly increased.
* Scale of the Sands reputation will now be awarded in Hyjal at a much
higher rate.
* Caverns of Time: Heroic Black Morass
o Rift Keepers and Rift Lords now have reduced hit points.
* Caverns of Time: Mount Hyjal
o The Vials of Eternity quest is no longer necessary for entry to Hyjal.
This quest is still required for faction rings.
o Azgalor's Rain of Fire now affects a smaller area.
* Caverns of Time: Old Hillsbrad
o The Human Illusion effect will now always be removed properly when a
player leaves the instance.
* Hellfire Citadel: Magtheridon’s Lair
o Many gameplay elements of the encounters in Magtheridon’s Lair have
been changed to decrease their overall complexity and difficulty.
* Tempest Keep: Kael’thas
o The Vapor Clouds in the Kael'thas encounter are significantly easier
to see.
* Tempest Keep: The Mechanar
o The Mechanar: It is no longer possible to gain an additional Badge of
Justice by bringing Cache of the Legion keys obtained in other copies of
the instance.
* Tempest Keep: The Eye
o Void Reaver is now immune to Vindication again.
Items
* Players will now be able to purchase level 70 Superior quality PvP
items from reputation vendors.
* Avatar Regalia: The two-piece bonus from this set will now be consumed
by Vampiric Embrace as intended.
* Bloody Brass Knuckles, Eerie Stable Lantern, Baelog's Shortbow, and
Snakeskin Bag have been upgraded to Superior items.
* Blue Suede Shoes can now be disenchanted.
* Crystalforged Raiment: The two-piece set bonus will now work properly.
Additionally, the four piece bonus will now only work on the next Holy
Light cast, as intended.
* Cyclone Regalia: Trade skills will no longer consume the Energized
effect.
* Deadman's Hand: This item's effect now works while the victim is
sitting. In addition, its effect is now properly considered a root for
purposes of being dispelled or removed.
* Discombobulator Ray: This item will again not work on mounted players.
* Gladiator's Leather Gloves: This arena bonus will now properly school
lock enemies when the damage from Deadly Throw causes them to stop
channeling.
* Gnomish Poultryizer: This item will again not work on mounted players.
* Goblin Rocket Launcher: Creatures will no longer gain health while
affected by the Stun from this item.
* Heavy Netherweave Bandage: It is no longer possible to have two
players bandage the same target simultaneously using this item.
* Netherweave Bandage: It is no longer possible to have two players
bandage the same target simultaneously using this item.
* Idol of the Crescent Goddess: The mana discount on Regrowth has been
increased.
* Idol of Feral Shadows: The bonus damage to Rip has been increased.
* Idol of the Raven Goddess: The bonus healing, critical strike rating,
and spell critical strike rating from this item have been increased. In
addition, it no longer sometimes fails to apply the healing bonus.
* Idol of the Unseen Moon: The cooldown added in a previous patch has
been removed.
* Idol of Ursoc: The bonus damage to Lacerate has been increased and the
tooltip clarified to indicate it applies to both initial and periodic
damage.
* Idol of the White Stag: Duration increased.
* Items intended for Retribution Paladins have had their stats adjusted.
Retribution Paladins should see an increase in dps as a result.
* Jade Pendant of Blasting: This item no longer increases physical
damage dealt.
* Libram of Absolute Truth: The Holy Light mana discount has been
increased.
* Libram of Divine Purpose: The bonus damage on Seal and Judgment of
Righteousness has been increased.
* Libram of Mending: The mana regeneration buff has had its duration
increased.
* Libram of Righteous Power: The bonus damage for Crusader Strike has
been increased.
* Libram of Souls Redeemed: The bonus for Flash of Light has been
decreased and the bonus for Holy Light has been increased.
* Libram of Wracking: This item now increases the damage on Holy Wrath
and Exorcism instead of decreasing their mana cost.
* Mojo: A pvp-flagged player can no longer kiss Mojo and cause
non-flagged players to become flagged.
* Moongraze Stag Tenderloin can now be consumed by hunter pets that eat
meat.
* Noggenfogger Elixir: It is no longer possible using this item to keep
the Old Hillsbrad human illusion outside of the instance.
* Pendant of the Violet Eye: Paladin Judgment spells will again properly
trigger this item.
* Players can now only carry 80 Conjured Manna Biscuits at a time.
* Steam Tonk Controller: This item can no longer trigger the Warrior
talent Second Wind when it is driven out of range by the Warrior.
* The On Use effect has been properly changed to passive for the
following items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves
of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra
Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial Trousers,
Turquoise Sash, and Woolen Boots, Spinesever.
* Tome of the Lightbringer: The block value and buff duration have been
increased.
* Totem of the Pulsing Earth: The mana discount for Lightning Bolt has
been increased slightly.
* Weightstones and Sharpening Stones: The bonus damage from these
temporary enchantments now works while shapeshifted.
* Winterfall Firewater: The tooltip no longer specifies only melee
attack power.
User Interface
* The Interface Options screen has been completely redesigned. AddOns
that interact with the Interface Options screen will need to be updated.
* Combat Log Improvements
o New tabs are available for sorting combat messages.
o ctrl-right clicking functionality has been added for individual
information sorting
o Colors may now be assigned for friends and enemies
o The WoWCombatLog.txt file format has been changed to make it easier
for programs to read.
o The ability to chat-link player spells and talents.
* Cast sequences work with slot numbers again.
* GM messages now appear with a Blizzard icon near their name.
* You can now declare war on a faction in the reputation UI while you
are in combat.
* Spell haste and Armor Penetration will now display on the character
sheet. (Armor Penetration displays in the hit rating section). Spell
Penetration now displays under the spell hit section.
* Weapon enchants are now shown at the character selection screen.
* The friends list now has a notes field per friend. Click on the note
icon to add a note for a particular friend.
* There is now a UI option to display free bag space. When turned on,
your backpack will display the total number of free spaces available in
all your bags.
* You can now link quests into the chat log by Shift-Clicking on the
quest name in the chat log.
* Merchants now display how many pages of merchandise they sell (Page 1
of 2).
* Guild Bank Changes
o Ranks can now be set to allow withdraw of funds or allow repair with
funds or both.
o When purchasing a bank tab, it takes money out of the guild bank
before it takes your personal money. This is logged as well.
o Each Tab now has an info pane. This pane can be used for requests or
for rules about the tab or anything at all really.
* When looting Bind on Pickup items, the confirmation dialogue now lists
the name of the item in the dialogue. You can now verify that you are
picking up the correct bind on pickup item.
* Bind on Pickup items that only you can pick up (Heroic Badges for
instance) will no longer bring up a confirmation dialogue.
* Players can now opt out of looting for group loot, round robin and
need before greed looting styles. If a player turns this on, they will
not get a looting turn in the loot cycle. This can be turned on from the
right-click menu on your own portrait.
* In Master Loot mode, all players in the group will see sparkles on
corpses that have loot above the master loot threshold. This lets
everyone see what the master loot items are, though they cannot interact
with them. Only the master looter can loot those items still.
* The names over the heads of nearby players who are on your friends
list will appear in a different color now so you can tell when they are
nearby.
* Stacked items for sale at the auction house now display the per unit
price and per unit buyout price in the item mouseover.
* The profession UI search field has been improved and now allows for
searching of more types of things. For instance you can search for items
by socket color, by effect ("Critical Strike" for instance) or search
gems by their effect ("Strength" for instance). In addition, the
searching of items by level has been made more intuitive. You can now
search for items by level with "15-20" to search for items that you can
make that have a minimum level required of 15 to 20.
* The Tooltip for player Dodge/Block/Parry in the character sheet has
been changed slightly.
* Optimized particle system rendering for improved frame rates.
* For additional notes on Lua and XML changes please visit the UI &
Macros Forum.
World Environment
* Creature versions of Intimidating Shout have been changed to
Frightening Shout, and the primary target of the ability is now feared
instead of stunned.
* Goreclaw the Ravenous can now be skinned.
* Interacting with objects (chests, mining nodes, herbs) should no
longer aggro neutral creatures.
* Monstrous Kaliri have learned how to chase players going straight up.
* Outland Rare Spawn
o The following creatures have had their hit points and damage
significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion,
Kraator, Marticar, Morcrush, and Nuramoc
Bug Fixes
* Fixed an error that was causing many auctions to never complete due to
the item no longer being on the auction house.
* Splintertree Raiders will now respawn with Toerk if Duriel Moonfire
and her guards are killed while the Raiders are still alive.
* Female Draenei can no longer become stuck under a root in the tunnels
leading to Blackfathom Deeps, Ashenvale.
* The quest description text for "The Corpulent One" no longer refers to
it being a group quest.
* Saber/Tiger Mounts will now make footprints when walking backwards in
snow.
* Ogri'la Peacekeeper's weapons have been scaled properly.
* Unplugging speakers/headphones during the opening cinematic will no
longer freeze the cinematic until canceled.
* Pets are now able to properly attack mobs near the walls on the ramps
in Zul'Aman, Bear Wing.
* The flag on the battle map in Eye of the Storm will no longer show up
as Horde controlled even if an alliance player has picked it up.
* Channeling spells will no longer continue to show the channeling bar
after zoning into arena battlegrounds.
* Blood Elf corpses now properly have loot in Alterac Valley
battlegrounds.
* Nazan in Hellfire Citadel: Ramparts will no longer sometimes not land
on the ground until after Vazruden the Herald is killed or Nazan is
heavily damaged.
* It is no longer possible to be saved to a Heroic instance while not
meeting the requirements to get into it.
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